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Sender-selected distribution

· 5 min read
Emile Joubert

RabbitMQ 2.4.0 introduced an extension that allows publishers to specify multiple routing keys in the CC and BCC message headers. The BCC header is removed from the message prior to delivery. Direct and topic exchanges are the only standard exchange types that make use of routing keys, therefore the routing logic of this feature only works with these exchange types.

Ruby AMQP Benchmarks

· 2 min read
Jakub Stastny

I decided to run some benchmarks of my AMQP encoder/decoder (AMQ Protocol gem) against the old one in the AMQP gem to see whether it performs better or not. So far I did only the most basic optimisations like storing reusable values in constants, nothing special (yet).

I did two sets of benchmarks: CPU time benchmarking using my fork of RBench with support for custom formatters (like writing results into a YAML file) and memory benchmarking using Object.count_objects (Ruby 1.9).

Introducing Publisher Confirms

· 5 min read
Alexandru Scvortov

In many messaging scenarios, you must not lose messages.  Since AMQP gives few guarantees regarding message persistence/handling, the traditional way to do this is with transactions, which can be unacceptably slow.  To remedy this problem, we introduce an extension to AMQP in the form of Lightweight Publisher Confirms.

Who are you? Authentication and authorisation in RabbitMQ 2.3.1

· 4 min read
Simon MacMullen

RabbitMQ 2.3.1 introduces a couple of new plugin mechanisms, allowing you much more control over how users authenticate themselves against Rabbit, and how we determine what they are authorised to do. There are three questions of concern here:

  1. How does the client prove its identity over the wire?
  2. Where do users and authentication information (e.g. password hashes) live?
  3. Where does permission information live?

Question 1 is answered in the case of AMQP by SASL - a simple protocol for pluggable authentication mechanisms that is embedded within AMQP (and various other protocols). SASL lets a client and a server negotiate and use an authentication mechanism, without the "outer" protocol having to know any of the details about how authentication works.

SASL offers a number of "mechanisms". Since the beginning, RabbitMQ has supported the PLAIN mechanism, which basically consists of sending a username and password over the wire in plaintext (of course possibly the whole connection might be protected by SSL). It's also supported the variant AMQPLAIN mechanism (which is conceptually identical to PLAIN but slightly easier to implement if you have an AMQP codec lying around). RabbitMQ 2.3.1 adds a plugin system allowing you to add or configure more mechanisms, and we've written an example plugin which implements the SASL EXTERNAL mechanism.

RabbitMQ, backing stores, databases and disks

· 8 min read
Matthew Sackman

From time to time, on our mailing list and elsewhere, the idea comes up of using a different backing store within RabbitMQ. The backing store is the bit that's responsible for writing messages to disk (a message can be written to disk for a number of reasons) and it's a fairly frequent suggestion to see what RabbitMQ would look like if its own backing store was replaced with another storage system.

Such a change would permit functionality that is not currently possible, for example out-of-band queue browsing, or distributed storage, but there is a fundamental difference in the nature of data storage and access patterns between a message broker such as RabbitMQ and a generic database. Indeed RabbitMQ deliberately does not store messages in such a database.

What's Going on with the Ruby AMQP Gem?

· 5 min read
Jakub Stastny

In the past year development of the AMQP gem was practicaly stagnating, as its original author Aman Gupta (@tmm1) was busy. A lot of bugs stayed unresolved, the code was getting old and out-dated and no new features or documentation were made.

At this point I started to talk with the RabbitMQ guys about possible collaboration on this. Actually originally I contacted VMware when I saw Ezra Zygmuntowicz looking for people to his cloud team, but when I found that VMware recently acquired the RabbitMQ project in London, I got interested. I signed the contract, switched from script/console to Wireshark and the RabbitMQ Tracer and since November I've been happily hacking on the AMQP and AMQ-Protocol gems.

AMQP 1.0 prototyping

· 2 min read
Michael Bridgen

We have been prototyping support for a new protocol, as is our wont. This one is called "AMQP 1.0 R0", and it is the new issue from the AMQP working group (of which RabbitMQ, and latterly VMware, are a member). The "R0" indicates that it's the first revision of a recommendation. The specification is incomplete: there are many TODOs, and to a large extent it is unproven. Those two facts are part of what prompted this prototyping.

The prototype code is mirrored at github: http://github.com/rabbitmq/rabbitmq-amqp1.0. It is built just the same as all our plugins.

The AMQP 1.0 R0 specification differs from the specification of previous versions of AMQP, in that it does not define a broker model; i.e., it doesn't define exchanges queues and bindings, or their equivalents. The protocol is really only about transferring messages from one agent to another, and then agreeing on what the outcome was. That means it is amenable to bolting on to a message broker implementation, among other uses -- the idea is that one can adapt an existing model to suit.

In our case, the incumbent model is that of AMQP 0-9-1, with some generalisations and extensions (for example, chained bindings). Our target with the prototype is therefore to be able to get something useful done with both 1.0 clients and 0-9-1 clients connected at the same time.

Well, the good news is, we've achieved that. In fact the plugin can be set up to replace Rabbit's usual network listener, and will happily talk to AMQP 0-8, 0-9-1, and 1.0 clients. We did have to do some invention along the way, and there are some parts of the specification that we are conspicuously not implementing. These will be detailed in the README soon.

One large part of the invention is to fill in semantics where the specification is silent. Some of these are detailed in this client-broker protocol work we did for the AMQP working group. We're hoping the prototyping will help fill this out some more.

Next week I'll be taking our prototype to the AMQP 1.0 "Connectathon", where it'll be tested against other implementations of the core protocol (not all of which are open source). Again, this will help to flush out barriers to interoperability in the specification.

Chapter 1: Introduction to Distributed Systems

· 7 min read
John DeTreville

RabbitMQ needs more and better documentation. (And who doesn't?) In particular, we need more and better introductory material that introduces the reader to various basic concepts, explains why they're important, and motivates him or her to keep reading and learn more about RabbitMQ. Here's a cut at Chapter 1 of that introduction. Your comments are welcome, and Chapters 2 and 3 will follow soon. (You probably already know all of this, but a surprising number of people don't. This introduction is for them.)

rabbitmq + node.js = rabbit.js

· 3 min read
Michael Bridgen

For those who have been away from the internets, node.js is an evented JavaScript engine based on Google's V8. Because it is essentially one big, efficient event loop, it's a natural fit for programs that shuffle data backwards and forwards with little state in-between. And it's fun to program, an opinion apparently lots of people share, because there have been loads of libraries crop up around it.

Among the more impressive of these libraries is Socket.IO. One can combine Socket.IO with node.js's built-in web server to make a websocket server, with a socket abstraction for browsers that degrades to XHR tricks for when there's no websockets. (I would be happy to believe that node.js and Socket.IO were made for us by a benevolent and foresightful precursor race; but of course, they were made by hard-working clever people. Thank you, people!)

Once one has a socket abstraction in the browser, a whole world opens up. Specifically, for our purposes, a whole world of messaging. Since node.js has an AMQP client, we can easily hook it up with RabbitMQ; not only to bridge to other protocols and back-end systems, but also to provide messaging between browsers, and between application servers, and so on.

Following on from the work we've been doing with Martin Sustrik of ZeroMQ, I decided to make a very simple protocol for using on the browser sockets, reflecting the messaging patterns used in ZeroMQ (and thereby in RMQ-0MQ) -- pub/sub, request/reply, and push/pull (or pipeline). I wrote a node.js library that uses RabbitMQ to implement message patterns using its routing and buffering; the bridging then comes for free, since RabbitMQ has a bunch of protocol adapters and clients for various languages.

A brief explanation of the messaging patterns:

Publish/Subscribe is for the situation in which a published message should be delivered to multiple subscribers. In the general case, various kinds of routing can be used to filter the messages for each subscriber. This might be used to broadcast notifications from a backend system to users' browsers, for example.

Request/Reply is for RPC over messaging; requests are distributed round-robin among worker processes, and replies are routed back to the requesting socket. This might be used by browsers to query back-end services; or even for browsers to query each other.

Pipeline is for chaining together processes. Messages are pushed to worker processes in a round-robin, which themselves may push to another stage of processing. This might be used to co-ordinate a workflow among sets of users (or indeed individuals).

Having duly dispensed with ado, here is rabbit.js.

All it needs is a bare-bones RabbitMQ and node.js installed; and, the node-amqp and Socket.IO libraries. Instructions and the locations of these things are in the README. (Do note that you need my fork of node-amqp.)

It also includes a tiny message socket server; that is, a node.js server that accepts socket connections and speaks in length-prefixed messages. Since it's all going through RabbitMQ, you can talk to the browsers hooked up with Socket.IO via a socket. You can also use the in-process pipe server from code running in node.js itself.

All in all, I am surprised how much I could get done with only a handful of lines of code and some technologies that each hit a sweet spot -- node.js for fun network server programming, Socket.IO for magical browser sockets, and RabbitMQ for the no-tears messaging.